var status = -1;

function start() {
    status = -1;
    action(1, 0, 0)
}

function action(d, c, b) {
    status++;
    var a = -1;
    if (status <= a++) {
        cm.dispose()
    } else {
        if (status === a++) {
            cm.playerMessage(-1, "杂货店后院");
            cm.resetMap(cm.getMapId());
            if (!cm.isQuestFinished(20033)) {
                cm.spawnMobLimit(9001051, 1, 229, 65, 100)
            }
            cm.dispose()
        } else {
            cm.dispose()
        }
    }
};